
An Annotated App Bibliography
On this page, I have curated a list of my favourite classroom apps based on research, reviews, and recommendations from colleagues. This list is designed to support a UDL classroom and community that is inclusive of all learners. Apps are a great way for students to boost academic skills outside of the classroom. Some of these apps are intended to be used at home, although it is important to note that many students do not have access to technology outside of the classroom. Screen time and technology access also vary greatly in different cultures. Therefore, it is imperative that educators take economic and cultural diversity into consideration when assigning homework, particularly when it involves technology. Educators must avoid making assumptions about an individual's beliefs, values or traditions. Getting to know students, their family, and their community is an essential step in building trust and creating a safe learning environment.
Almost all of the apps on this page are accessible to English Language Learners (students and parents) due to built-in translation tools. Alternatively, they can be accessed via the Chrome browser using Google Translate. Quizlet, Class Dojo, Trello, Lumosity and Kahoot promote multilinguialism and are recommended by language teachers. Epic offers books in English, Spanish, Chinese and French. Desmos offers classroom activities in Spanish, Russian, French, Chinese, Italian, Korean, Estonian, and Dutch. Proloquo2Go and LAMP both have English and Spanish options.
The goal of a UDL classroom is to bring students together, eliminate barriers and provide access to all learners. When used intentionally, with cultural and linguistic responsiveness, educational apps improve student attainment, streamline data collection, and foster community.
Grades: 1st - PhD
Have students create their own flashcards or use sets made by others. Teachers can design flashcard sets; it is easy to differentiate; there are a range of different interactive games to play to memorize vocbaulary. All cards include text-to-speech, images, icons, translations and offer many more benefits to students. Collect formative data and track progress (ISTE-E 7.0).
From Pre-K to PhD.
Flipgrid is a simple, free, and accessible video discussion board. Flipgrid aims to amplify student voices and empower learners to engage and share video responses - it is great during asynchronous and hybrid learning. An ideal UDL app, teachers can encourage multiple modes of expression. Flipgrid is great enhancer for foreign language classes (ISTE-S 7.0).
Ages Middle School and up
Students of all abilities love this app and teachers will too! Get organized using a systems of lists, share with another user, create due dates and sync with your calendar. Trello accounts can be shared with parents or other stakeholders to help students stay accountable. Trello can also be used for note-taking or for presentations.
Ages 4+
Build a class community! Encourage and motivate students, set goals and track accomplishments. Class Dojo can be used to track participation as well as behavior and is a game changer for kids with Behavior Intervention Plans. It can also be used to communicate and keep parents updated with a photo and video feed that can be translated into more than 35 languages.
Optimal for middle school age group.
Capitalize on the students' love for gaming! This app is an Engagement Management System that uses the principle of gaming to motivate students. Students can collaborate and play to build a classroom culture and develop leadership, empathy, and self-expression skills. App can be accessed by students, parents and teachers for maximum collaboration (ISTE-S 7.0).
Ages 4+
Kickboard is an app that tracks and reinforces positive behaviors within the school. Customize it with desirable traits or target behaviors. If desired, it allows the teacher to message parents a daily report. The student has the chance to earn points that may be used for prizes. Collect and share data with the team (ISTE-E 7.0).
Ages 4+
Choiceworks helps children complete daily routines, understand and control their feelings, and improve their waiting skills. Choiceworks features a schedule board, feelings board and waiting board with easy to recognize pictures and a simple interface. Students love the increased independence that comes with this app.
Ages 4+
RoutineFactory is an app that provides a visual schedule with images for individuals that have difficulty self-management skills and transitions. Complex tasks can be broken down into easy steps. Schedules can be customized. The app also allows the students to receive rewards to keep them motivated.
Recommended for 10 + users must be strong readers.
Students benefit from the organisational features of this app: described as the smart app for busy people, make and organize to-do lists. Get notifications on your phone, social media, or email. Share lists and sync devices, integrate with the G-guite. Color-code events and activities.
Age 11+
Equity Maps ensure equal and fair participation, helping reduce the impact of implicit bias. Chart students' participation in class discussions, socratic seminars and Zoom calls. Accurately measure participation with customizable identity markers. Share visual feedback with students and help them monitor their own small group discussions and improve their social skills (ISTE-S 7.0).
All ages and abilities.
Students and teachers alike love Kahoot. Play fun interactive learning games. Make your lesson engaging and competitive. Customize the response time, add videos and images and translation. Send students a link and let them log on from their mobile devices - a great way to bring phones into the classroom in a meaningful, productive way! Collect formative data (ISTE-E 7.0).
Age 13+
Introduce your students to mindfulness and meditation through daily practice. Explore guided courses such as "cultivating kindness". Model for your students as you discover kindness, clarity and focus. Students will benefit from improved awareness, healthy deescalation of emotions and improved attention skills.
For parents and teachers.
Autism Apps is a thorough list of apps for autism, Down syndrome and other developmental disabilities. It also includes links to information for each app. There are 30 categories of Apps and extensive reviews for each app. Includes video demonstration that benefit older students with Autism as they sort through tools, (CEC-IP 5.0).
For parents and teachers.
The app allows users to monitor all ages of students with Autism. Can be used to collect and evaluate IEP data and target behaviors. Use the visual calendar and graphs to view and discuss progress. While not utilised by students, this app benefits students with Autism as teachers are able to view patterns and identify potential triggers (ISTE-E 7.0).
For children with autism with a parent/guardian.
Resources in this app compliment the Sesame Street Autism Initiative. This app provides access to articles, tools, videos, social storybooks and helpful strategies. This app could also be useful for helping siblings understand and support their brother/sister with autism.
Ages 12+
This learning app, powered by Google AI, helps high school students understand and complete homework problems. Ask Socratic a question and the app will find the best online resources to teach concepts. Socratic provides step-by-step solutions to math problems with just a photo of the problem.
Middle and High School Students
Desmos makes math visual and meaningful. Students can plot functions, from lines and parabolas to derivatives and box plots. By adding sliders, students can learn how the function transforms and changes. Desmos has even more great features on the website including lesson plans for teachers.
Age 6+
Students benefit by taking photos of worksheets that they can complete digitally - great for students with Dysgraphia, Dyslexia or Dyspraxia. Store worksheets on the app, draw lines and print from your device. Also available as a free version but without some of the more advanced features such as drawing lines.
All ages (age 4+)
Sign up with your public library card to access a range of free audiobooks and ebooks. A must-have for every student, parent and teacher! Libby is a great app for students from lower income families who do not have access to many books or for students with Dyslexia who benefit from ebooks and audio (ISTE-S 7.0).
Ages 4-12
Epic is the leading digital library for kids, students benefit from unlimited access to 40,000 high-quality ebooks, audiobooks, learning videos. Epic for home costs $4.99 per month. Epic is available in multiple languages and offers tiered reading levels with data tracking for the teacher (ISTE-E 7.0).
Elementary level (age 4+)
Reading fluency app with a range of leveled non-fiction texts and an easy tracking system. This app utilizes audio, text highlighting and repetition to improve fluency. Weekly progress can be charted and monitored by a teacher. Students are motivated to beat their score each week! Free starter pack, $19.99 for additional levels.
Ages 14+
Multiple languages, images and indepth understanding of the table of elements.
Students can tap, zoom and spin 3D images to better engage with their Chemistry class.
This book will show everyone there’s a lot more to the periodic table than a bunch of numbers and letters. Widely recommended by Science teachers.
Ages 10 - 110
Brilliant teaches you to learn to think, solve problems, and enjoy new weekly challenges. Through interactive problem-solving experiences, students will learn math and science concepts and principles. Topics range from intermediate to professionals, encouraging life-long learning! Many positive reviews on App store from a range of customers.
Ages 12+
Use your smart phone or tablet to explore 29 interactive brain structures. Students can discover the function of each brain region, the impact when it is injured, and how it is involved in mental illness. Each detailed structure comes with information on functions, disorders, brain damage, case studies, and links to modern research.
Recommended for High School Students.
This app will take students on a journey through the history of the Universe: including Earth, Life and Civilization. Each major event is portrayed within social and historical context, featuring images, animations, an illustrative timeline and interesting facts. Recommended by the New York Times, BBC and MacWorld. (ISTE-S 7.0).
Ages 4+
Google Earth invites you to gain a new perspective as you and your students navigate the globe, zooming in on places of interest. Enjoy a 360 degree street view and enjoy guided tours from BBC, NASA, and National Geographic. Easy to navigate and a must-have for all classroom devices (ISTE-S 7.0).
Ages 12+
Unlimited access to NG articles and photos, exclusive content and personalized features. Students will experience the world from new angles. Reveal insights into unseen cultures and listen to previously unheard voices (See ISTE Student Standard 7.0 below). App available free to schools with NG subscription (ISTE-S 7.0).
Ages 4+ to Adult
Suitable for pre-readers, LAMP is highly research based and can be used from the beginning stages of communication. LAMP consists of motor planning principles. LAMP is customizable and is also available in Spanish. LAMP is a great tool to bridge communication gaps and helps students of all abilities work together
Ages 4+ - Adult
A leader among AAC apps, Proloquo2Go has every customizable feature ever desired. It features natural voices, including childrens' voices, and can grow with the user, making it the least restrictive option for the student (Bugaj, 2018). Consistently strong reviews and bug-fixes. Now features gender-neutral pronouns and female superheroes! (ISTE-S 7.0).
Ages 4+
The Avaz app is a great starter app for students exploring AAC looking for a free option. It has over 15,000 words and a research-based core vocabulary. Avaz have a wide range of customization options. Avaz is color coded and has 3 levels of vocabulary, it also includes a keyboard mode.
This task addresses the ISTE Student Standard 7.0: Students use digital tools to broaden their perspectives and enrich their learning by collaborating with others and working effectively in teams locally and globally. The goal of a UDL classroom is to bring students together, eliminate barriers and provide equitable access to all learners.
AAC tools should be used to bridge communication gaps and help students of all abilities make social connections and work together; National Geographic provides students with new cultural perspectives; Equity Maps ensure equal and fair participation; Libby is a great app for students from lower income families who do not have access to many books. I use both Libby and Epic regularly with my students.
This project meets the criteria of all sub-standards of 7.0: Educators understand and use data to drive their instruction and support students in achieving their learning goals. By embracing learning apps, teachers are able to easily acquire formative data which can be shared with all education stakeholders to provide timely feedback. Parents are better able to appreciate and support their child's learning through the use of educational apps such as those listed below. Students can take ownership of their learning by learning to analyse their data and track progress over time. Kahoot, Equity Maps, Class Dojo, and Kickboard are great apps for data tracking and planning. The app that I will be utilizing with the teachers that I support is Equity Maps, as it reflects the current movement at our school.
The Teacher Toolkit exemplifies the CEC IP Standard 5.0: Beginning special education professionals select, adapt, and use a repertoire of evidence-based instructional strategies to advance learning of individuals with exceptionalities. The repertoire of tools below are compiled with exceptional learners in mind. The exceptionalities supported by these apps include but are not limited to: ADHD, Autism, Dyslexia, Dyscalculia, Traumatic Brain Injury, Gifted and Talented, and English Language Learners. These technology tools include AAC (standard 5.3) as well as many other subjects and skills. Special education teachers or accessible-design facilititatoes (Bugaj, 2018) serve as a resource for classroom teachers, families and students. I am applying this toolkit by sharing it with my community and keeping it regularly updated.
The Teacher Toolkit includes apps to monitor learner progress, addressing InTASC Standard 6: The teacher understands and uses multiple methods of assessment to engage learners in their own growth, to monitor learner progress, and to guide the teacher’s and learner’s decision making and more specifically 6(i) The teacher continually seeks appropriate ways to employ technology to support assessment practice both to engage learners more fully and to assess and address learner needs. This toolkit has been designed to engage students and meet a wide variety of learner needs from bridging socio economic disparity to boosting the achievement of learners with impairment in reading, writing, executive functioning, and communicating. Research from Camilleri and Camilleri (2019) proved that the use of educational apps improved students relational and communication skills by delivering student-centered education. App based learning is great because each student can work at their own pace and teachers can monitor and track individual progress through collective data collection. However, it is stressed that teachers must combine digital learning and assessment with traditional practices to improve learning outcomes.
This collection of educational apps is a service for all educational stakeholders and can be used beyond the classroom, addressing the CEC Advanced Technology Sepecialist Standard: SETES.7.S1 Refer team members and families to resources related to assistive and instructional technologies. A resource list such as the one on this page should feature on the school website and students should have access to these apps on their home as well as school devices. By using the same technology for learning at home and school, the student will make faster progress and parents can stay abreast of their child's development. When the school provides technology and apps to students, we eliminate potential economic barriers that hinder learning. The IEP team can request assistive technology from the school district when students with disabilities demonstrate need. In the process of curating this list I have begun sharing resources with my school community and have become more knowledgeable about the process of advocating for access to technology for my students.
Bugaj, C. (2018). The new assistive tech: Make learning awesome for all! International Society for Technology in Education.
Camilleri, A. C., & Camilleri, M. A. (2019, May). Mobile learning via educational apps: an interpretative study. In Proceedings of the 2019 5th International Conference on Education and Training Technologies (pp. 88-92).
Copyright © 2021 Genevieve Gardner: Portfolio Project - All Rights Reserved.
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